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your_first_game.rst: Clarify a section raised in an issue
Should close #1625
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@@ -779,10 +779,16 @@ You can assign this property's value in two ways:
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- Click the down arrow next to "[empty]" and choose "Load". Select
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``Mob.tscn``.
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Next, click on the Player and connect the ``hit`` signal. We want to make a
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new function named ``game_over``, which will handle what needs to happen when a
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game ends. Type "game_over" in the "Receiver Method" box at the bottom of the
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"Connect a Signal" window and click "Connect". Add the following code to the
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Next, select the ``Player`` node in the Scene dock, and access the Node dock on
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the sidebar. Make sure to have the Signals tab selected in the Node dock.
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You should see a list of the signals for the ``Player`` node. Find and
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double-click the ``hit`` signal in the list (or right-click it and select
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"Connect..."). This will open the signal connection dialog. We want to make
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a new function named ``game_over``, which will handle what needs to happen when
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a game ends.
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Type "game_over" in the "Receiver Method" box at the bottom of the
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signal connection dialog and click "Connect". Add the following code to the
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new function, as well as a ``new_game`` function that will set everything up
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for a new game:
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