your_first_game.rst: Clarify a section raised in an issue

Should close #1625
This commit is contained in:
Meriipu
2020-06-25 13:20:55 +02:00
parent ae5f2ee089
commit a9494635ea
@@ -779,10 +779,16 @@ You can assign this property's value in two ways:
- Click the down arrow next to "[empty]" and choose "Load". Select
``Mob.tscn``.
Next, click on the Player and connect the ``hit`` signal. We want to make a
new function named ``game_over``, which will handle what needs to happen when a
game ends. Type "game_over" in the "Receiver Method" box at the bottom of the
"Connect a Signal" window and click "Connect". Add the following code to the
Next, select the ``Player`` node in the Scene dock, and access the Node dock on
the sidebar. Make sure to have the Signals tab selected in the Node dock.
You should see a list of the signals for the ``Player`` node. Find and
double-click the ``hit`` signal in the list (or right-click it and select
"Connect..."). This will open the signal connection dialog. We want to make
a new function named ``game_over``, which will handle what needs to happen when
a game ends.
Type "game_over" in the "Receiver Method" box at the bottom of the
signal connection dialog and click "Connect". Add the following code to the
new function, as well as a ``new_game`` function that will set everything up
for a new game: