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Document class reference XML linting with Visual Studio Code
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@@ -161,10 +161,15 @@ To run and debug the project you need to create a new configuration in the ``lau
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If you encounter issues with lldb, you may consider using gdb (see the LinuxBSD_gdb configuration).
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Do note that lldb may work better with llvm-based builds. See :ref:`doc_compiling_for_linuxbsd` for further information.
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Do note that lldb may work better with LLVM-based builds. See :ref:`doc_compiling_for_linuxbsd` for further information.
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The name under ``program`` depends on your build configuration,
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e.g. ``godot.linuxbsd.tools.64`` for 64-bit LinuxBSD platform with ``tools`` enabled.
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If you run into any issues, ask for help in one of
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`Godot's community channels <https://godotengine.org/community>`__.
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.. tip::
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To get linting on class reference XML files, install the
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`vscode-xml extension <https://marketplace.visualstudio.com/items?itemName=redhat.vscode-xml>`__.
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