Merge pull request #11418 from Alex2782/new_android_assets_path

Android Studio, new `assets` path
This commit is contained in:
Max Hilbrunner
2025-10-31 18:41:33 +01:00
committed by GitHub
@@ -75,7 +75,7 @@ Building & debugging the editor module
Building & debugging the app module
-----------------------------------
The ``app`` module requires the presence of a Godot project in its ``assets`` directory (``<Godot root directory>/platform/android/java/app/assets``) to run.
The ``app`` module requires the presence of a Godot project in its ``assets`` directory (``<Godot root directory>/platform/android/java/app/src/main/assets``) to run.
This is usually handled by the Godot Editor during the export process.
While developing in Android Studio, it's necessary to manually add a Godot project under that directory to replicate the export process.
Once that's done, you can follow the instructions below to run/debug the ``app`` module: