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@@ -11,12 +11,14 @@ RectangleShape2D
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**Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Rectangle shape for 2D collisions.
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Rectangle shape resource for 2D physics.
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Description
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-----------
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Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
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2D rectangle shape to be added as a *direct* child of a :ref:`PhysicsBody2D<class_PhysicsBody2D>` or :ref:`Area2D<class_Area2D>` using a :ref:`CollisionShape2D<class_CollisionShape2D>` node. This shape is useful for modeling box-like 2D objects.
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\ **Performance:** Being a primitive collision shape, ``RectangleShape2D`` is fast to check collisions against (though not as fast as :ref:`CircleShape2D<class_CircleShape2D>`).
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Tutorials
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---------
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