Minor wording change

(cherry picked from commit 7749ff8c5f)
This commit is contained in:
tlahn
2017-07-13 17:26:33 +02:00
committed by Rémi Verschelde
parent 868b4ee869
commit 7dcc48370a
+1 -1
View File
@@ -81,7 +81,7 @@ Will [Insert closed SDK such as PhysX, GameWorks, etc.] be supported in Godot?
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No, the aim of Godot is to create a complete open source engine
licensed under MIT, so you have complete control about over single
licensed under MIT, so you have complete control over every single
piece of it. Open versions of functionality or features from such SDKs
may be eventually added though.