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Document Windows limitation to 4 controllers in Controllers, gamepads and joysticks (#8594)
* Document Windows limitation to 4 controllers in Controllers, gamepads and joysticks --------- Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com> Co-authored-by: Matthew <matthewehr@hotmail.com>
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Max Hilbrunner
Matthew
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@@ -293,6 +293,10 @@ First, check that your controller is recognized by other applications. You can
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use the `Gamepad Tester <https://gamepad-tester.com/>`__ website to confirm that
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your controller is recognized.
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On Windows Godot only supports up to 4 controllers at a time. This is
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because Godot uses the XInput API, which is limited to supporting 4 controllers
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at once. Additional controllers above this limit are ignored by Godot.
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My controller has incorrectly mapped buttons or axes.
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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