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classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357. Fixes #3071.
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@@ -27,15 +27,15 @@ You can set the extents of the axis using the :ref:`min_space<class_AnimationNod
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Properties
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----------
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+-----------------------------+--------------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | 1.0 |
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+-----------------------------+--------------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | -1.0 |
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+-----------------------------+--------------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | 0.1 |
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+-----------------------------+--------------------------------------------------------------------------+---------+
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| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | "value" |
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+-----------------------------+--------------------------------------------------------------------------+---------+
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | ``1.0`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | ``-1.0`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | ``0.1`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | ``"value"`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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Methods
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-------
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@@ -64,7 +64,7 @@ Property Descriptions
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- :ref:`float<class_float>` **max_space**
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+-----------+----------------------+
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| *Default* | 1.0 |
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| *Default* | ``1.0`` |
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+-----------+----------------------+
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| *Setter* | set_max_space(value) |
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+-----------+----------------------+
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@@ -80,7 +80,7 @@ The blend space's axis's upper limit for the points' position. See :ref:`add_ble
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- :ref:`float<class_float>` **min_space**
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+-----------+----------------------+
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| *Default* | -1.0 |
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| *Default* | ``-1.0`` |
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+-----------+----------------------+
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| *Setter* | set_min_space(value) |
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+-----------+----------------------+
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@@ -96,7 +96,7 @@ The blend space's axis's lower limit for the points' position. See :ref:`add_ble
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- :ref:`float<class_float>` **snap**
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+-----------+-----------------+
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| *Default* | 0.1 |
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| *Default* | ``0.1`` |
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+-----------+-----------------+
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| *Setter* | set_snap(value) |
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+-----------+-----------------+
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@@ -112,7 +112,7 @@ Position increment to snap to when moving a point on the axis.
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- :ref:`String<class_String>` **value_label**
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+-----------+------------------------+
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| *Default* | "value" |
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| *Default* | ``"value"`` |
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+-----------+------------------------+
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| *Setter* | set_value_label(value) |
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+-----------+------------------------+
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