classref: Use code markup for default values/overrides

Sync with godotengine/godot#35357.
Fixes #3071.
This commit is contained in:
Rémi Verschelde
2020-01-20 12:41:39 +01:00
parent 0ac1767a3f
commit 782dd64a19
410 changed files with 9572 additions and 9572 deletions
+13 -13
View File
@@ -27,15 +27,15 @@ You can set the extents of the axis using the :ref:`min_space<class_AnimationNod
Properties
----------
+-----------------------------+--------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | 1.0 |
+-----------------------------+--------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | -1.0 |
+-----------------------------+--------------------------------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | 0.1 |
+-----------------------------+--------------------------------------------------------------------------+---------+
| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | "value" |
+-----------------------------+--------------------------------------------------------------------------+---------+
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | ``1.0`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | ``-1.0`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | ``0.1`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | ``"value"`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
Methods
-------
@@ -64,7 +64,7 @@ Property Descriptions
- :ref:`float<class_float>` **max_space**
+-----------+----------------------+
| *Default* | 1.0 |
| *Default* | ``1.0`` |
+-----------+----------------------+
| *Setter* | set_max_space(value) |
+-----------+----------------------+
@@ -80,7 +80,7 @@ The blend space's axis's upper limit for the points' position. See :ref:`add_ble
- :ref:`float<class_float>` **min_space**
+-----------+----------------------+
| *Default* | -1.0 |
| *Default* | ``-1.0`` |
+-----------+----------------------+
| *Setter* | set_min_space(value) |
+-----------+----------------------+
@@ -96,7 +96,7 @@ The blend space's axis's lower limit for the points' position. See :ref:`add_ble
- :ref:`float<class_float>` **snap**
+-----------+-----------------+
| *Default* | 0.1 |
| *Default* | ``0.1`` |
+-----------+-----------------+
| *Setter* | set_snap(value) |
+-----------+-----------------+
@@ -112,7 +112,7 @@ Position increment to snap to when moving a point on the axis.
- :ref:`String<class_String>` **value_label**
+-----------+------------------------+
| *Default* | "value" |
| *Default* | ``"value"`` |
+-----------+------------------------+
| *Setter* | set_value_label(value) |
+-----------+------------------------+