Fix print() reference in Complying with licenses

This commit is contained in:
Hugo Locurcio
2021-10-20 11:52:17 +02:00
parent 09c36df016
commit 6c10abd06a
+1 -1
View File
@@ -63,7 +63,7 @@ Some games have a special menu (often in the settings) to display licenses.
Output log
^^^^^^^^^^
Just printing the licensing text using the :ref:`print() <class_@GDScript_method_print>`
Just printing the licensing text using the :ref:`print() <class_@GlobalScope_method_print>`
function may be enough on platforms where a global output log is readable.
This is the case on desktop platforms, Android and HTML5 (but not iOS and UWP).