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remove reference to texscreen
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@@ -1057,7 +1057,7 @@ Light Built-Ins
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| | For a Sprite with a texture of size 64x32px, |
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| | **TEXTURE_PIXEL_SIZE** = :code:`vec2(1/64, 1/32)` |
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+-------------------------------------+-------------------------------------------------------------------------------+
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| in vec2 **SCREEN_UV** | Screen Texture Coordinate (for using with texscreen). |
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| in vec2 **SCREEN_UV** | Screen Texture Coordinate (for using with screen texture). |
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+-------------------------------------+-------------------------------------------------------------------------------+
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| in vec2 **POINT_COORD** | Current UV for Point Sprite. |
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+-------------------------------------+-------------------------------------------------------------------------------+
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