Merge pull request #10109 from tetrapod00/standard-material-grow

Add note about flat shading and Grow in Standard Material page
This commit is contained in:
Matthew
2024-10-18 19:57:20 -04:00
committed by GitHub
+6
View File
@@ -658,6 +658,12 @@ make it black and unshaded, reverse culling (Cull Front), and add some grow:
.. image:: img/spatial_material11.png
.. note::
For Grow to work as expected, the mesh must have connected faces with shared
vertices, or "smooth shading". If the mesh has disconnected faces with unique
vertices, or "flat shading", the mesh will appear to have gaps when using Grow.
Transform
---------