Mention Spatial -> Node3D rename in Introduction docs

This commit is contained in:
Patrick
2023-05-11 23:31:43 +02:00
parent e7c5dd3d1b
commit 60da673ced
2 changed files with 6 additions and 1 deletions
@@ -46,7 +46,8 @@ It is made of a ``CharacterBody2D`` node named "Character", a ``Sprite2D``, a
``Camera2D``, and a ``CollisionShape2D``.
.. note:: The node names end with "2D" because this is a 2D scene. Their 3D
counterparts have names that end with "3D".
counterparts have names that end with "3D". Be aware that "Spatial"
Nodes are now called "Node3D" starting with Godot 4.
Notice how nodes and scenes look the same in the editor. When you save a tree of
nodes as a scene, it then shows as a single node, with its internal structure