mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 18:29:11 +00:00
Merge pull request #5222 from Xrayez/solution-is-not-always-direct
Use "Prefer local solutions" in best practices for engine contributors
This commit is contained in:
@@ -191,8 +191,8 @@ In real-life scenarios, these use cases will be at most rare and uncommon
|
||||
anyway, so it makes sense a custom solution needs to be written. This is why
|
||||
it's important to still provide users the basic building blocks to do it.
|
||||
|
||||
#7: Solutions must be local
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
#7: Prefer local solutions
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
When looking for a solution to a problem, be it implementing a new feature or
|
||||
fixing a bug, sometimes the easiest path is to add data or a new function in the
|
||||
|
||||
Reference in New Issue
Block a user