Update scripting_languages.rst

It is not true that you don't need to restart the Godot Editor in order to write C/C++: https://github.com/godotengine/godot/issues/66231
Fix number of  c supported languages.
This commit is contained in:
Simon Gauvin
2023-03-06 19:53:34 -05:00
committed by GitHub
parent 92f539dce2
commit 5476b68ba9
@@ -130,7 +130,7 @@ C++ via GDExtension
~~~~~~~~~~~~~~~~~~~
GDExtension allows you to write game code in C++ without needing to recompile
or even restart Godot.
Godot.
.. image:: img/scripting_cpp.png
@@ -149,7 +149,7 @@ Summary
Scripts are files containing code that you attach to a node to extend its
functionality.
Godot supports five official scripting languages, offering you flexibility
Godot supports four official scripting languages, offering you flexibility
between performance and ease of use.
You can mix languages, for instance, to implement demanding algorithms with C or