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Mark the Godot 3.3 series as partially supported
The `3.3` branch isn't getting feature cherry-picks anymore, so
it's safe to assume that it's only partially supported now.
(cherry picked from commit 4304158511)
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@@ -96,8 +96,7 @@ on GitHub.
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| Godot 3.4 | November 2021 | |supported| Receives fixes for bugs, security and platform support |
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| | | issues, as well as backwards-compatible usability enhancements. |
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+-------------+----------------------+--------------------------------------------------------------------------+
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| Godot 3.3 | April 2021 | |supported| Receives fixes for bugs, security and platform support |
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| | | issues, as well as backwards-compatible usability enhancements. |
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| Godot 3.3 | April 2021 | |partial| Receives fixes for security and platform support issues only. |
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+-------------+----------------------+--------------------------------------------------------------------------+
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| Godot 3.2 | January 2020 | |eol| No longer supported as fully superseded by the compatible 3.3 |
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| | | release (last update: 3.2.3). |
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