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Small fix
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@@ -19,8 +19,9 @@ Euler Angles were introduced by mathematician Leonhard Euler in the early 1700s.
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.. image:: img/transforms_euler_himself.png
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This way of representing a 3D rotation has several shortcomings when used in game development (which is to be expected from a guy with a funny hat), and
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the idea of this document is to explain why, as well as outlining best practices for dealing with transforms when programming 3D games.
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This way of representing 3D rotations was groundbreaking at the time, but it has several shortcomings when used in game development (which is to be expected from a guy with a funny
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hat).
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The idea of this document is to explain why, as well as outlining best practices for dealing with transforms when programming 3D games.
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Problems of Euler Angles
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