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Fixed a filename typo in script
Script was operating on 2 different filenames and would not work.
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@@ -121,7 +121,7 @@ load function:
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# Load the file line by line and process that dictionary to restore the object it represents
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var currentline = {} # dict.parse_json() requires a declared dict.
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savegame.open("user://Invasionsave.save", File.READ)
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savegame.open("user://savegame.save", File.READ)
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while (!savegame.eof_reached()):
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currentline.parse_json(savegame.get_line())
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# First we need to create the object and add it to the tree and set its position.
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