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Add caution message that this is outdated documentation
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Godot Docs – *3.1* branch
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=========================
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.. only:: not i18n
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.. caution::
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.. note:: Godot's documentation is available in various languages and versions.
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Expand the "Read the Docs" panel at the bottom of the sidebar to see
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the list.
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This is the documentation for Godot 3.1, released in 2019. This version
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is no longer supported, but its documentation is still available for
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reference.
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.. tip:: This is the documentation for the stable 3.1 branch.
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Looking for the documentation of the current **development** branch?
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`Have a look here <https://docs.godotengine.org/en/latest>`_.
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You can also browse the documentation for the the stable
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`2.1 <https://docs.godotengine.org/en/2.1>`_ and
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`3.0 <https://docs.godotengine.org/en/3.0>`_ branches.
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.. only:: i18n
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.. note:: This documentation is translated from the `original English one
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<https://docs.godotengine.org/en/latest>`_ by community members
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on `Weblate <https://hosted.weblate.org/projects/godot-engine/godot-docs>`_.
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Depending on the translation effort's completion level, you may
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find paragraphs or whole pages which are still in English. You can
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help the community by providing new translations or reviewing existing
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ones on Weblate.
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For the time being, localized translations are only available for
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the "latest" (development) branch, but should be suitable to learn
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how to use stable Godot releases nevertheless.
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Please refer to the `stable <https://docs.godotengine.org/en/stable>`_
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and `latest <https://docs.godotengine.org/en/latest>`_ branches of the
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documentation for up-to-date information.
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Welcome to the official documentation of Godot Engine, the free and open source
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community-driven 2D and 3D game engine! If you are new to this documentation,
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