Fix "physics time" instead of "physics frame" in The Profiler (#4899)

This commit is contained in:
hakankaraduman
2021-05-10 14:48:08 +02:00
committed by GitHub
parent 01954ad9c1
commit 013ff59734
+1 -1
View File
@@ -40,7 +40,7 @@ The measured data
The profiler's interface is split into two. There is a list of functions on the
left and the performance graph on the right.
The main measurements are frame time, physics time, idle time, and physics time.
The main measurements are frame time, physics frame, idle time, and physics time.
- The **frame time** is the time it takes Godot to execute all the logic for an
entire image, from physics to rendering.