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godot-docs/classes/class_visibilitynotifier.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisibilityNotifier.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisibilityNotifier:
VisibilityNotifier
==================
**Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`VisibilityEnabler<class_VisibilityEnabler>`
**Category:** Core
Brief Description
-----------------
Detects when the node is visible on screen.
Methods
-------
+--------------------------+------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_on_screen<class_VisibilityNotifier_is_on_screen>` **(** **)** const |
+--------------------------+------------------------------------------------------------------------------+
Signals
-------
.. _class_VisibilityNotifier_camera_entered:
- **camera_entered** **(** :ref:`Camera<class_Camera>` camera **)**
Emitted when the VisibilityNotifier enters a :ref:`Camera<class_Camera>`'s view.
.. _class_VisibilityNotifier_camera_exited:
- **camera_exited** **(** :ref:`Camera<class_Camera>` camera **)**
Emitted when the VisibilityNotifier exits a :ref:`Camera<class_Camera>`'s view.
.. _class_VisibilityNotifier_screen_entered:
- **screen_entered** **(** **)**
Emitted when the VisibilityNotifier enters the screen.
.. _class_VisibilityNotifier_screen_exited:
- **screen_exited** **(** **)**
Emitted when the VisibilityNotifier exits the screen.
Description
-----------
The VisibilityNotifier detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a :ref:`Camera<class_Camera>`'s view.
Property Descriptions
---------------------
.. _class_VisibilityNotifier_aabb:
- :ref:`AABB<class_AABB>` **aabb** - The VisibilityNotifier's bounding box.
Method Descriptions
-------------------
.. _class_VisibilityNotifier_is_on_screen:
- :ref:`bool<class_bool>` **is_on_screen** **(** **)** const
If ``true`` the bounding box is on the screen.