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31 lines
869 B
ReStructuredText
31 lines
869 B
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the RectangleShape2D.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_RectangleShape2D:
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RectangleShape2D
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================
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**Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Rectangle shape for 2D collisions.
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Description
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-----------
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Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
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Property Descriptions
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---------------------
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.. _class_RectangleShape2D_extents:
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- :ref:`Vector2<class_Vector2>` **extents** - The rectangle's half extents. The width and height of this shape is twice the half extents.
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