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godot-docs/classes/class_editorproperty.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the EditorProperty.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_EditorProperty:
EditorProperty
==============
**Inherits:** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Methods
-------
+------------------------------+----------------------------------------------------------------------------------+
| :ref:`Object<class_Object>` | :ref:`get_edited_object<class_EditorProperty_get_edited_object>` **(** **)** |
+------------------------------+----------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_edited_property<class_EditorProperty_get_edited_property>` **(** **)** |
+------------------------------+----------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_tooltip_text<class_EditorProperty_get_tooltip_text>` **(** **)** const |
+------------------------------+----------------------------------------------------------------------------------+
| void | :ref:`update_property<class_EditorProperty_update_property>` **(** **)** virtual |
+------------------------------+----------------------------------------------------------------------------------+
Signals
-------
.. _class_EditorProperty_multiple_properties_changed:
- **multiple_properties_changed** **(** :ref:`PoolStringArray<class_PoolStringArray>` properties, :ref:`Array<class_Array>` value **)**
.. _class_EditorProperty_object_id_selected:
- **object_id_selected** **(** :ref:`String<class_String>` property, :ref:`int<class_int>` id **)**
.. _class_EditorProperty_property_changed:
- **property_changed** **(** :ref:`String<class_String>` property, :ref:`Nil<class_Nil>` value **)**
.. _class_EditorProperty_property_checked:
- **property_checked** **(** :ref:`String<class_String>` property, :ref:`String<class_String>` bool **)**
.. _class_EditorProperty_property_keyed:
- **property_keyed** **(** :ref:`String<class_String>` property **)**
.. _class_EditorProperty_property_keyed_with_value:
- **property_keyed_with_value** **(** :ref:`String<class_String>` property, :ref:`Nil<class_Nil>` value **)**
.. _class_EditorProperty_resource_selected:
- **resource_selected** **(** :ref:`String<class_String>` path, :ref:`Resource<class_Resource>` resource **)**
.. _class_EditorProperty_selected:
- **selected** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` focusable_idx **)**
Property Descriptions
---------------------
.. _class_EditorProperty_checkable:
- :ref:`bool<class_bool>` **checkable**
.. _class_EditorProperty_checked:
- :ref:`bool<class_bool>` **checked**
.. _class_EditorProperty_draw_red:
- :ref:`bool<class_bool>` **draw_red**
.. _class_EditorProperty_keying:
- :ref:`bool<class_bool>` **keying**
.. _class_EditorProperty_label:
- :ref:`String<class_String>` **label**
.. _class_EditorProperty_read_only:
- :ref:`bool<class_bool>` **read_only**
Method Descriptions
-------------------
.. _class_EditorProperty_get_edited_object:
- :ref:`Object<class_Object>` **get_edited_object** **(** **)**
.. _class_EditorProperty_get_edited_property:
- :ref:`String<class_String>` **get_edited_property** **(** **)**
.. _class_EditorProperty_get_tooltip_text:
- :ref:`String<class_String>` **get_tooltip_text** **(** **)** const
.. _class_EditorProperty_update_property:
- void **update_property** **(** **)** virtual