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godot-docs/tutorials/scripting/gdscript
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Thiago Lages de Alencar 591296ceb3 Update in description (#6526)
* Update `in` description

It can be used without the `if` keyword
It appears as keyword in gdscript tokenizer: https://github.com/godotengine/godot/blob/0103af1ddda6a2aa31227965141dd7d3a513e081/modules/gdscript/gdscript_tokenizer.cpp#L474
2023-01-06 01:00:57 +01:00
..
img
Optimize PNG and SVG images using oxipng and svgcleaner (#5254)
2021-09-14 17:50:17 +02:00
gdscript_advanced.rst
More Godot 4 renames and fixes (#6317)
2022-10-15 23:12:48 +02:00
gdscript_basics.rst
Update in description (#6526)
2023-01-06 01:00:57 +01:00
gdscript_documentation_comments.rst
Update docs about doc comments (@desc: replaced with blank line) (#5838)
2022-05-26 19:40:34 +02:00
gdscript_exports.rst
update gdscript export docs
2022-12-29 22:20:33 +01:00
gdscript_format_string.rst
Document zero padding and left alignment in format string (#5790)
2022-05-01 19:08:22 +02:00
gdscript_styleguide.rst
Kinematic -> Character
2022-10-15 17:55:24 +02:00
index.rst
Merge pull request #3892 from ThakeeNathees/gdscript-documentation-comments
2021-07-12 13:45:13 +02:00
static_typing.rst
static_typing: Cyclic type dependencies and enums as types are now possible
2022-12-18 18:24:22 +01:00
warning_system.rst
Move scripting section to tutorials/
2020-10-07 14:05:48 -06:00
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