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godot-docs/getting_started/first_2d_game
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vinegar-tom 2dc0523a95 Change name of exported variable
Since the exported `PackedScene` variable is named `mob_scene`, the generated script variable is called `Mob Scene`, not `Mob`.
2021-06-27 10:12:04 -05:00
..
files
Move your_first_game to a dedicated section, write index.rst
2021-03-04 13:47:24 -06:00
img
[Complex Text Layouts] Update tutorials and documentation to match TextServer changes.
2021-05-07 11:29:55 +03:00
01.project_setup.rst
Split your_first_2d_game into seven lessons
2021-03-04 13:47:52 -06:00
02.player_scene.rst
Add outros and transition text at the end of first_2d_game lessons
2021-03-04 13:47:54 -06:00
03.coding_the_player.rst
Update first_2d_game C# variables capitalization (#4723)
2021-03-19 13:02:45 +01:00
04.creating_the_enemy.rst
Add outros and transition text at the end of first_2d_game lessons
2021-03-04 13:47:54 -06:00
05.the_main_game_scene.rst
Change name of exported variable
2021-06-27 10:12:04 -05:00
06.heads_up_display.rst
[Complex Text Layouts] Update tutorials and documentation to match TextServer changes.
2021-05-07 11:29:55 +03:00
07.finishing-up.rst
Add outros and transition text at the end of first_2d_game lessons
2021-03-04 13:47:54 -06:00
index.rst
Split your_first_2d_game into seven lessons
2021-03-04 13:47:52 -06:00
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