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godot-docs
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shader_reference
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History
Pablo Escobar
e704124b4f
Document addition of METALLIC to light() built-ins
2020-10-09 15:06:55 +02:00
..
canvas_item_shader.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
index.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
particle_shader.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
shaders.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
shading_language.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
sky_shader.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
spatial_shader.rst
Document addition of METALLIC to light() built-ins
2020-10-09 15:06:55 +02:00