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Hugo Locurcio 701c94ed8e Mention self-contained mode in the editor compilation guides
When working on the editor itself, using separate configuration
is sometimes desired to avoid conflicts or accidentally losing
settings.

This closes https://github.com/godotengine/godot/issues/21567.
2020-04-17 21:48:02 +02:00
..
files
Update resource_queue.gd for Godot 3.2 (#3228)
2020-03-03 20:18:38 +01:00
img
Moved certain tutorials to better-named subfolders from 'Misc'
2018-04-04 23:23:11 -04:00
background_loading.rst
Fix syntax highlighting for various languages (#3387)
2020-04-15 16:33:20 +02:00
data_paths.rst
Mention self-contained mode in the editor compilation guides
2020-04-17 21:48:02 +02:00
encrypting_save_games.rst
Updated OS.get_unique_id() platform availability notice
2019-07-03 17:00:48 -07:00
index.rst
Moved certain tutorials to better-named subfolders from 'Misc'
2018-04-04 23:23:11 -04:00
saving_games.rst
Fix C# example in saving games using Godot.Collections.Dictionary
2019-11-29 12:16:18 +01:00
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