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godot-docs/tutorials/math
Hugo Locurcio 39bb9f4b54 Update Random number generation for Godot 4.2+ (#9822)
- Document `Array.pick_random()` as a shorthand.
- Use global scope random methods as they are all available in global scope now.
- Remove calls to `randomize()` that are not needed for code samples
  to be functional, as the engine now calls `randomize()` on startup
  once automatically.
2024-11-30 07:15:57 +01:00
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2024-10-04 03:56:07 +02:00