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d2ccdb515491788acbc0884f568aff2dd129cc18
godot-docs
/
getting_started
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step_by_step
T
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Hugo Locurcio
d23fe7bd8e
Mention that signals are first-class types since Godot 4.0 in Using signals
2024-07-03 17:41:25 +02:00
..
img
Update project manager screenshots in getting started
2024-06-06 21:19:23 -04:00
index.rst
Add support for user-provided comments with Giscus
2024-01-11 17:51:53 +01:00
instancing.rst
Add missing word in instancing.rst
2024-03-23 04:13:04 +02:00
nodes_and_scenes.rst
Update nodes_and_scenes.rst
2024-04-11 17:54:53 -04:00
scripting_first_script.rst
Add missing Ctrl-click equivalents for MacOS.
2024-02-25 17:45:06 +09:00
scripting_languages.rst
Add more information about VS and VS Code debugging (
#9222
)
2024-04-15 13:57:27 +02:00
scripting_player_input.rst
Fix invalid indentation in various files
2024-06-06 16:16:45 +02:00
signals.rst
Mention that signals are first-class types since Godot 4.0 in Using signals
2024-07-03 17:41:25 +02:00