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godot-docs/reference/_languages.rst
T
Rémi Verschelde 1b0aff29aa Some proofreading + files renaming
The files were renamed to match their (sometimes new)
title. I'm only doing one pass of renaming, then we'll
try to keep the names untouched so that they match
l10n branches.
2016-02-19 20:15:14 +01:00

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ReStructuredText

Languages
=========
.. toctree::
:maxdepth: 1
:name: toc-languages
gdscript
gdscript_more_efficiently
shading_language
locales
bbcode_in_richtextlabel