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d0bad375d26ef6250ea48dd0fe3d4f980ca49d15
godot-docs/getting_started/workflow/export
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Yuri Sizov 37604be65f Improved keystroke formatting for shortcuts and key press menti… (#3257)
2020-03-09 23:50:53 +01:00
..
img
Fixes to tutorials for Android
2019-04-24 18:01:04 -03:00
android_custom_build.rst
Improved keystroke formatting for shortcuts and key press menti… (#3257)
2020-03-09 23:50:53 +01:00
changing_application_icon_for_windows.rst
Update changing_application_icon_for_windows.rst
2018-12-11 11:31:36 +02:00
exporting_for_android.rst
Add minimal details required to successfully Export to Android (#3066)
2020-03-03 23:27:35 +01:00
exporting_for_ios.rst
Add warning about using spaces in IPA filename. (#2569)
2019-07-02 13:51:21 +02:00
exporting_for_pc.rst
Capitalize all instances of Godot (except the binary name)
2018-10-27 21:01:11 +02:00
exporting_for_uwp.rst
Update exporting_for_uwp.rst
2018-12-10 18:20:51 +02:00
exporting_for_web.rst
Fix a typo in an Exporting for Web code sample (#3241)
2020-03-04 22:24:51 +01:00
exporting_pcks.rst
Describe how to load a C# DLC (#3242)
2020-03-04 23:58:55 +01:00
exporting_projects.rst
Clarify exporting a PCK from the command-line
2019-08-12 14:45:39 +02:00
feature_tags.rst
Misc heading fixes
2019-01-08 11:30:55 +01:00
index.rst
Added documentation about the new Custom Build system for Android
2019-04-24 17:02:45 -03:00
one-click_deploy.rst
Improve One-click deploy documentation
2019-09-04 00:19:04 +02:00
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