Files
godot-docs/classes/class_gdscript.rst
T

39 lines
1.3 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_GDScript:
GDScript
========
**Inherits:** :ref:`Script<class_script>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+--------------------------------------------+-----------------------------------------------------------------------------+
| :ref:`PoolByteArray<class_poolbytearray>` | :ref:`get_as_byte_code<class_GDScript_get_as_byte_code>` **(** **)** const |
+--------------------------------------------+-----------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`new<class_GDScript_new>` **(** **)** vararg |
+--------------------------------------------+-----------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_GDScript_get_as_byte_code:
- :ref:`PoolByteArray<class_poolbytearray>` **get_as_byte_code** **(** **)** const
.. _class_GDScript_new:
- :ref:`Object<class_object>` **new** **(** **)** vararg