mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 20:29:03 +00:00
Using Windows 10 and Godot 4.0.2 Mono The gdexample.gdextension file used in the example project is not being recognized by my version of Godot. I don't know the exact reason but I'm guessing it is because it doesn't specify whether or not it is supposed to be a debug or release file. My changed .gdextension file is the same as the one that is available under godot-cpp\test\demo\example.gdextension. With this one it worked with no problems.