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This removes the link to the KDevelop setup video tutorial as it's now outdated. IDE screenshots were also optimized losslessly using `oxipng -o6 --strip --zopfli`. See #3485.
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Configuring an IDE
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==================
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We assume that you have already `cloned <https://github.com/godotengine/godot>`_
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and :ref:`compiled <toc-devel-compiling>` Godot.
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You can easily develop Godot with any text editor and by invoking ``scons``
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on the command line, but if you want to work with an IDE (Integrated
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Development Environment), here are setup instructions for some popular ones:
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.. toctree::
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:maxdepth: 1
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:name: toc-devel-configuring_an_ide
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android_studio
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clion
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kdevelop
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qt_creator
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visual_studio_code
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visual_studio
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xcode
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It is possible to use other IDEs, but their setup is not documented yet.
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