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godot-docs/classes/class_pinjoint.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the PinJoint.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_PinJoint:
PinJoint
========
**Inherits:** :ref:`Joint<class_joint>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Pin Joint for 3D Shapes.
Member Functions
----------------
+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_param<class_PinJoint_get_param>` **(** :ref:`int<class_int>` param **)** const |
+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_param<class_PinJoint_set_param>` **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value **)** |
+----------------------------+-----------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`float<class_float>` **params/bias** - The force with wich the pinned objects stay in positional relation to each other.
The higher, the stronger.
- :ref:`float<class_float>` **params/damping** - The force with wich the pinned objects stay in velocity relation to each other.
The higher, the stronger.
- :ref:`float<class_float>` **params/impulse_clamp** - If above 0, this value is the maximum value for an impulse that this Joint produces.
Numeric Constants
-----------------
- **PARAM_BIAS** = **0** --- The force with wich the pinned objects stay in positional relation to each other.
The higher, the stronger.
- **PARAM_DAMPING** = **1** --- The force with wich the pinned objects stay in velocity relation to each other.
The higher, the stronger.
- **PARAM_IMPULSE_CLAMP** = **2** --- If above 0, this value is the maximum value for an impulse that this Joint produces.
Description
-----------
Pin Joint for 3D Rigid Bodies. It pins 2 bodies (rigid or static) together.
Member Function Description
---------------------------
.. _class_PinJoint_get_param:
- :ref:`float<class_float>` **get_param** **(** :ref:`int<class_int>` param **)** const
.. _class_PinJoint_set_param:
- void **set_param** **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value **)**