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godot-docs/tutorials/editor/index.rst
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Hugo Locurcio a922efa2a8 Add an Using the web editor page (#4629)
This page describes the current workflow and limitations of the
HTML5 Godot editor.
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Editor manual
=============
In this section, we cover the Godot editor in general, from its interface to
using it with the command line.
The editor's interface
----------------------
The following pages explain how to use the various windows, workspaces, and
docks that make up the Godot editor. We cover some specific editors' interface
in other sections where appropriate. For example, the :ref:`animation editor
<doc_introduction_animation>`.
.. toctree::
:maxdepth: 1
:name: toc-editor-interface
project_manager
inspector_dock
project_settings
default_key_mapping
customizing_editor
Web editor
----------
Godot offers an HTML5 version of the editor running entirely in your browser. No
download is required to use it, but it has a certain amount of caveats you
should be aware of.
.. toctree::
:maxdepth: 1
:name: toc-web-editor
using_the_web_editor
For developers
--------------
The articles below focus on features for developers, like calling Godot from the
command lines and using an external text editor such as Visual Studio Code or
Emacs.
.. toctree::
:maxdepth: 1
:name: toc-learn-editor
command_line_tutorial
external_editor