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297 lines
13 KiB
ReStructuredText
297 lines
13 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ResourceImporterScene.xml.
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.. _class_ResourceImporterScene:
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ResourceImporterScene
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=====================
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**Inherits:** :ref:`ResourceImporter<class_ResourceImporter>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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.. container:: contribute
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There is currently no description for this class. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`Dictionary<class_Dictionary>` | :ref:`_subresources<class_ResourceImporterScene_property__subresources>` | ``{}`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`float<class_float>` | :ref:`animation/fps<class_ResourceImporterScene_property_animation/fps>` | ``30`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`animation/import<class_ResourceImporterScene_property_animation/import>` | ``true`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`animation/remove_immutable_tracks<class_ResourceImporterScene_property_animation/remove_immutable_tracks>` | ``true`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`animation/trimming<class_ResourceImporterScene_property_animation/trimming>` | ``false`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`String<class_String>` | :ref:`import_script/path<class_ResourceImporterScene_property_import_script/path>` | ``""`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`meshes/create_shadow_meshes<class_ResourceImporterScene_property_meshes/create_shadow_meshes>` | ``true`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`meshes/ensure_tangents<class_ResourceImporterScene_property_meshes/ensure_tangents>` | ``true`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`meshes/generate_lods<class_ResourceImporterScene_property_meshes/generate_lods>` | ``true`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`int<class_int>` | :ref:`meshes/light_baking<class_ResourceImporterScene_property_meshes/light_baking>` | ``1`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`float<class_float>` | :ref:`meshes/lightmap_texel_size<class_ResourceImporterScene_property_meshes/lightmap_texel_size>` | ``0.2`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`nodes/apply_root_scale<class_ResourceImporterScene_property_nodes/apply_root_scale>` | ``true`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`String<class_String>` | :ref:`nodes/root_name<class_ResourceImporterScene_property_nodes/root_name>` | ``"Scene Root"`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`float<class_float>` | :ref:`nodes/root_scale<class_ResourceImporterScene_property_nodes/root_scale>` | ``1.0`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`String<class_String>` | :ref:`nodes/root_type<class_ResourceImporterScene_property_nodes/root_type>` | ``"Node3D"`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`skins/use_named_skins<class_ResourceImporterScene_property_skins/use_named_skins>` | ``true`` |
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+-------------------------------------+------------------------------------------------------------------------------------------------------------------+------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_ResourceImporterScene_property__subresources:
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.. rst-class:: classref-property
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:ref:`Dictionary<class_Dictionary>` **_subresources** = ``{}``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_animation/fps:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **animation/fps** = ``30``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_animation/import:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **animation/import** = ``true``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_animation/remove_immutable_tracks:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **animation/remove_immutable_tracks** = ``true``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_animation/trimming:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **animation/trimming** = ``false``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_import_script/path:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **import_script/path** = ``""``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_meshes/create_shadow_meshes:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **meshes/create_shadow_meshes** = ``true``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_meshes/ensure_tangents:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **meshes/ensure_tangents** = ``true``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_meshes/generate_lods:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **meshes/generate_lods** = ``true``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_meshes/light_baking:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **meshes/light_baking** = ``1``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_meshes/lightmap_texel_size:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **meshes/lightmap_texel_size** = ``0.2``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_nodes/apply_root_scale:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **nodes/apply_root_scale** = ``true``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_nodes/root_name:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **nodes/root_name** = ``"Scene Root"``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_nodes/root_scale:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **nodes/root_scale** = ``1.0``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_nodes/root_type:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **nodes/root_type** = ``"Node3D"``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_ResourceImporterScene_property_skins/use_named_skins:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **skins/use_named_skins** = ``true``
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.. container:: contribute
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There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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