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* Update getting started C# code, remove randomize - Sync C# code with GDScript. - Remove `randomize` calls. - Rename members that have been renamed in Godot's C# API for 4.0. - Change `delta` parameter type to `double` in C#. - Follow our C# code style more closely. - Other minor code fixes. --------- Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com>