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godot-docs/tutorials/performance
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Matthew 90a56987e0 Merge pull request #8682 from Vercix/master
Update OS to Time on pages containing OS.get_ticks_usec()
2024-01-25 09:56:10 +01:00
..
img
Remove unused images
2023-11-13 21:57:19 +01:00
vertex_animation
Update SFC to Godot Foundation, old URLs
2023-04-17 23:53:52 +02:00
cpu_optimization.rst
Merge pull request #8682 from Vercix/master
2024-01-25 09:56:10 +01:00
general_optimization.rst
Fixed URL underscore in general_optimization.rst
2023-09-17 13:21:48 +02:00
gpu_optimization.rst
Fix Build issue
2023-10-02 21:19:42 -04:00
index.rst
Update performance optimization pages for Godot 4.x
2023-07-12 00:43:12 +02:00
optimizing_3d_performance.rst
Update performance optimization pages for Godot 4.x
2023-07-12 00:43:12 +02:00
thread_safe_apis.rst
Update multi-threaded rendering setting path
2023-07-02 17:21:51 +03:00
using_multimesh.rst
fix(tutorials/performance/using_multimesh.rst): removed out of date code
2023-04-08 10:07:33 -03:00
using_multiple_threads.rst
Update threading code examples to use new syntax
2023-06-07 21:59:03 +03:00
using_servers.rst
Added some C#-snippets to tutorials/using_servers.rst (#8241)
2023-10-17 23:08:42 +02:00
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