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godot-docs/tutorials
Paul Joannon a19d7496d6 rename InputEventKey.scancode into keycode
This change was introduced in godotengine/godot@1af06d3d.

As I was editing the tutorials/inputs/input_examples.rst file I noticed that some C# snippets were triggering lexer errors. It was because they were using string interpolation (with $"") so I changed that as well.
2020-06-16 19:37:19 +02:00
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2020-02-08 22:13:17 +01:00