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godot-docs/getting_started/editor/external_editor.rst
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.. _doc_external_editor:
Using an external text editor
==============================
While Godot has an inbuilt text editor, some developers have a tendency to
want to use a text editor they are familiar with. Godot provides this
option via the options under
``Editor -> Editor Settings -> Text Editor -> External``
.. image:: img/editor_settings.png
There are two fields: the executable path and command line flags. The flags
allow you to better integrate the editor with godot. Godot will replace the
following inside the flags parameter:
+---------------------+-----------------------------------------------------+
| Field in Exec Flags | Is replaced with |
+=====================+=====================================================+
| {project} | The absolute path to the project directory |
+---------------------+-----------------------------------------------------+
| {file} | The absolute path to the file |
+---------------------+-----------------------------------------------------+
| {col} | The column number of the error |
+---------------------+-----------------------------------------------------+
| {line} | The line number of the error |
+---------------------+-----------------------------------------------------+
Some example Exec Flags for various editors include:
+---------------------+-----------------------------------------------------+
| Editor | Exec Flags |
+=====================+=====================================================+
| geany/kate | {file} --line {line} --column {col} |
+---------------------+-----------------------------------------------------+
| atom/sublime text | {file}:{line} |
+---------------------+-----------------------------------------------------+