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godot-docs/classes/class_visualshadernodevectorrefract.rst
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Rémi Verschelde 2b4319bc29 Sync classref with current source
Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
2020-01-15 00:51:47 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeVectorRefract.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeVectorRefract:
VisualShaderNodeVectorRefract
=============================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Properties
----------
+---------------------------+----------------------+-----------------------------------------------------------------+
| :ref:`Array<class_Array>` | default_input_values | **O:** [ 0, Vector3( 0, 0, 0 ), 1, Vector3( 0, 0, 0 ), 2, 0.0 ] |
+---------------------------+----------------------+-----------------------------------------------------------------+