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991cea2fefd7b37816c66088588f40acb7c2c109
godot-docs/tutorials/performance
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tetrapod00 991cea2fef Add diagram of shader compilation steps to Pipeline Compilations page
2024-11-17 14:04:35 -08:00
..
img
Add diagram of shader compilation steps to Pipeline Compilations page
2024-11-17 14:04:35 -08:00
vertex_animation
Add support for user-provided comments with Giscus
2024-01-11 17:51:53 +01:00
cpu_optimization.rst
Add C# examples to CPU optimization
2024-08-23 18:02:15 +01:00
general_optimization.rst
Add Arm Performance Tools to suggested performance tools list.
2024-09-02 14:48:08 +01:00
gpu_optimization.rst
Fix Build issue
2023-10-02 21:19:42 -04:00
index.rst
Add tutorial for reducing pipeline compilation stutters.
2024-10-03 14:57:57 -03:00
optimizing_3d_performance.rst
Fix typo in "Optimizing 3D performance"
2024-06-18 15:16:12 -05:00
pipeline_compilations.rst
Add diagram of shader compilation steps to Pipeline Compilations page
2024-11-17 14:04:35 -08:00
thread_safe_apis.rst
Add links to project setting mentions
2024-11-05 11:55:14 -08:00
using_multimesh.rst
fix(tutorials/performance/using_multimesh.rst): removed out of date code
2023-04-08 10:07:33 -03:00
using_multiple_threads.rst
Change all usages of "run-time" to "runtime"
2024-11-06 23:36:58 -08:00
using_servers.rst
Fix sprite position in code sample in Optimization using servers
2024-09-05 03:43:31 +02:00
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