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91c508d21062bfcd18bad26e95d2a89a0465ea58
godot-docs
/
tutorials
/
shading
/
shading_reference
T
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Hugo Locurcio
0d6f2e8703
Document that
light()
functions aren't run if vertex shading is forced
...
See
https://github.com/godotengine/godot/issues/39513
.
2020-06-13 20:05:39 +02:00
..
canvas_item_shader.rst
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
index.rst
Initial Sky shader reference page (
#3416
)
2020-04-27 18:56:10 +02:00
particle_shader.rst
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
shaders.rst
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
shading_language.rst
Document the lack of dynamic loops in WebGL 1.0
2020-06-08 11:22:55 +02:00
sky_shader.rst
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
spatial_shader.rst
Document that
light()
functions aren't run if vertex shading is forced
2020-06-13 20:05:39 +02:00