Logo
Explore Help
Sign In
stan220/godot-docs
Watch 1
Star 0
Fork 0
mirror of https://github.com/stan220/godot-docs.git synced 2026-09-09 06:29:16 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
8f784e401cc81d2ec0192f032d69075fa72a39dc
godot-docs/tutorials/shaders/shader_reference
T
History
AveMo ebf5a78578 Removed reference to 'DEPTH' in CanvasItem shaders (#8616)
* Remove 'DEPTH' constant from CanvasItem shaders

* Re-added Origin mention
2023-12-13 17:10:56 +01:00
..
img
Document global and per-instance uniforms in Shading language (#6414)
2022-12-23 17:30:28 +01:00
canvas_item_shader.rst
Removed reference to 'DEPTH' in CanvasItem shaders (#8616)
2023-12-13 17:10:56 +01:00
fog_shader.rst
Fix SIZE built-in in fog shader reference
2023-09-09 14:39:15 +02:00
index.rst
Add docs for shader preprocessor
2022-07-26 20:58:13 +03:00
particle_shader.rst
Update shader reference pages for canvas_item shaders and particle shaders for 4.2
2023-11-21 11:43:36 -07:00
shader_preprocessor.rst
Add concatenation to shader preprocessor
2023-08-16 16:42:09 +02:00
shading_language.rst
Document source_color shader hint being relevant for 2D HDR
2023-11-01 19:25:04 +01:00
sky_shader.rst
Add instructions on sky shader optimization
2023-09-27 14:16:05 +02:00
spatial_shader.rst
Removed specular_phong and specular_blinn from spatial_shader.rst
2023-11-19 22:29:25 -08:00
Powered by Gitea Version: 1.27.3 Page: 231ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API