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8ceef76fb21ee5a962c845f70ff97933e40b56c5
godot-docs/tutorials/shaders/shader_reference
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Hugo LocurcioandQbieshay 9377e35451 Document Depth Test and Stencil features in Standard Material 3D and Spatial shader
Co-authored-by: Qbieshay <cislaghi.ilaria@gmail.com>
2025-10-16 16:51:07 +02:00
..
img
Document global and per-instance uniforms in Shading language (#6414)
2022-12-23 17:30:28 +01:00
canvas_item_shader.rst
Shader reference proofreading
2025-10-08 12:56:12 +02:00
fog_shader.rst
Shader reference proofreading
2025-10-08 12:56:12 +02:00
index.rst
Improve shader function descriptions (#9338)
2024-11-19 22:41:36 -08:00
particle_shader.rst
Shader reference proofreading
2025-10-08 12:56:12 +02:00
shader_functions.rst
Fix shader_functions.rst - description of pack/unpack for Snorm/Unorm functions
2025-07-28 12:53:34 +02:00
shader_preprocessor.rst
Remove old Godot version references to simplify documentation
2025-10-07 19:01:12 +02:00
shading_language.rst
Edit per-instance texture array workaround (#11350)
2025-10-09 13:20:52 +02:00
sky_shader.rst
Shader reference proofreading
2025-10-08 12:56:12 +02:00
spatial_shader.rst
Document Depth Test and Stencil features in Standard Material 3D and Spatial shader
2025-10-16 16:51:07 +02:00
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