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godot-docs/classes/class_rect3.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Rect3.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Rect3:
Rect3
=====
**Category:** Built-In Types
Brief Description
-----------------
Axis-Aligned Bounding Box.
Member Functions
----------------
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect3<class_rect3>` | :ref:`Rect3<class_Rect3_Rect3>` **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` size **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`encloses<class_Rect3_encloses>` **(** :ref:`Rect3<class_rect3>` with **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect3<class_rect3>` | :ref:`expand<class_Rect3_expand>` **(** :ref:`Vector3<class_vector3>` to_point **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_area<class_Rect3_get_area>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_endpoint<class_Rect3_get_endpoint>` **(** :ref:`int<class_int>` idx **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_longest_axis<class_Rect3_get_longest_axis>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_longest_axis_index<class_Rect3_get_longest_axis_index>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_longest_axis_size<class_Rect3_get_longest_axis_size>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_shortest_axis<class_Rect3_get_shortest_axis>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_shortest_axis_index<class_Rect3_get_shortest_axis_index>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_shortest_axis_size<class_Rect3_get_shortest_axis_size>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_support<class_Rect3_get_support>` **(** :ref:`Vector3<class_vector3>` dir **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect3<class_rect3>` | :ref:`grow<class_Rect3_grow>` **(** :ref:`float<class_float>` by **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_no_area<class_Rect3_has_no_area>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_no_surface<class_Rect3_has_no_surface>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_point<class_Rect3_has_point>` **(** :ref:`Vector3<class_vector3>` point **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect3<class_rect3>` | :ref:`intersection<class_Rect3_intersection>` **(** :ref:`Rect3<class_rect3>` with **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`intersects<class_Rect3_intersects>` **(** :ref:`Rect3<class_rect3>` with **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`intersects_plane<class_Rect3_intersects_plane>` **(** :ref:`Plane<class_plane>` plane **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`intersects_segment<class_Rect3_intersects_segment>` **(** :ref:`Vector3<class_vector3>` from, :ref:`Vector3<class_vector3>` to **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect3<class_rect3>` | :ref:`merge<class_Rect3_merge>` **(** :ref:`Rect3<class_rect3>` with **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
.. _class_Rect3_end:
- :ref:`Vector3<class_vector3>` **end** - Ending corner.
.. _class_Rect3_position:
- :ref:`Vector3<class_vector3>` **position** - Beginning corner.
.. _class_Rect3_size:
- :ref:`Vector3<class_vector3>` **size** - Size from position to end.
Description
-----------
Rect3 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
Member Function Description
---------------------------
.. _class_Rect3_Rect3:
- :ref:`Rect3<class_rect3>` **Rect3** **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` size **)**
Optional constructor, accepts position and size.
.. _class_Rect3_encloses:
- :ref:`bool<class_bool>` **encloses** **(** :ref:`Rect3<class_rect3>` with **)**
Returns ``true`` if this ``Rect3`` completely encloses another one.
.. _class_Rect3_expand:
- :ref:`Rect3<class_rect3>` **expand** **(** :ref:`Vector3<class_vector3>` to_point **)**
Returns this ``Rect3`` expanded to include a given point.
.. _class_Rect3_get_area:
- :ref:`float<class_float>` **get_area** **(** **)**
Gets the area of the ``Rect3``.
.. _class_Rect3_get_endpoint:
- :ref:`Vector3<class_vector3>` **get_endpoint** **(** :ref:`int<class_int>` idx **)**
Gets the position of the 8 endpoints of the ``Rect3`` in space.
.. _class_Rect3_get_longest_axis:
- :ref:`Vector3<class_vector3>` **get_longest_axis** **(** **)**
Returns the normalized longest axis of the ``Rect3``.
.. _class_Rect3_get_longest_axis_index:
- :ref:`int<class_int>` **get_longest_axis_index** **(** **)**
Returns the index of the longest axis of the ``Rect3`` (according to :ref:`Vector3<class_vector3>`::AXIS\* enum).
.. _class_Rect3_get_longest_axis_size:
- :ref:`float<class_float>` **get_longest_axis_size** **(** **)**
Returns the scalar length of the longest axis of the ``Rect3``.
.. _class_Rect3_get_shortest_axis:
- :ref:`Vector3<class_vector3>` **get_shortest_axis** **(** **)**
Returns the normalized shortest axis of the ``Rect3``.
.. _class_Rect3_get_shortest_axis_index:
- :ref:`int<class_int>` **get_shortest_axis_index** **(** **)**
Returns the index of the shortest axis of the ``Rect3`` (according to :ref:`Vector3<class_vector3>`::AXIS\* enum).
.. _class_Rect3_get_shortest_axis_size:
- :ref:`float<class_float>` **get_shortest_axis_size** **(** **)**
Returns the scalar length of the shortest axis of the ``Rect3``.
.. _class_Rect3_get_support:
- :ref:`Vector3<class_vector3>` **get_support** **(** :ref:`Vector3<class_vector3>` dir **)**
Returns the support point in a given direction. This is useful for collision detection algorithms.
.. _class_Rect3_grow:
- :ref:`Rect3<class_rect3>` **grow** **(** :ref:`float<class_float>` by **)**
Returns a copy of the ``Rect3`` grown a given amount of units towards all the sides.
.. _class_Rect3_has_no_area:
- :ref:`bool<class_bool>` **has_no_area** **(** **)**
Returns ``true`` if the ``Rect3`` is flat or empty.
.. _class_Rect3_has_no_surface:
- :ref:`bool<class_bool>` **has_no_surface** **(** **)**
Returns ``true`` if the ``Rect3`` is empty.
.. _class_Rect3_has_point:
- :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector3<class_vector3>` point **)**
Returns ``true`` if the ``Rect3`` contains a point.
.. _class_Rect3_intersection:
- :ref:`Rect3<class_rect3>` **intersection** **(** :ref:`Rect3<class_rect3>` with **)**
Returns the intersection between two ``Rect3``. An empty Rect3 (size 0,0,0) is returned on failure.
.. _class_Rect3_intersects:
- :ref:`bool<class_bool>` **intersects** **(** :ref:`Rect3<class_rect3>` with **)**
Returns ``true`` if the ``Rect3`` overlaps with another.
.. _class_Rect3_intersects_plane:
- :ref:`bool<class_bool>` **intersects_plane** **(** :ref:`Plane<class_plane>` plane **)**
Returns ``true`` if the ``Rect3`` is on both sides of a plane.
.. _class_Rect3_intersects_segment:
- :ref:`bool<class_bool>` **intersects_segment** **(** :ref:`Vector3<class_vector3>` from, :ref:`Vector3<class_vector3>` to **)**
Returns ``true`` if the ``Rect3`` intersects the line segment between ``from`` and ``to``.
.. _class_Rect3_merge:
- :ref:`Rect3<class_rect3>` **merge** **(** :ref:`Rect3<class_rect3>` with **)**
Returns a larger Rect3 that contains this Rect3 and ``with``.