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87ab4cafa5654611d5dca3da906dc5ea8aec7e1d
godot-docs/tutorials/shaders/shader_reference
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AveMo 6b7c76f6e9 Removed reference to 'DEPTH' in CanvasItem shaders (#8616)
* Remove 'DEPTH' constant from CanvasItem shaders

* Re-added Origin mention
2024-01-25 09:39:18 +01:00
..
img
Document global and per-instance uniforms in Shading language (#6414)
2022-12-23 17:30:28 +01:00
canvas_item_shader.rst
Removed reference to 'DEPTH' in CanvasItem shaders (#8616)
2024-01-25 09:39:18 +01:00
fog_shader.rst
Fix SIZE built-in in fog shader reference
2023-09-09 14:39:15 +02:00
index.rst
Add docs for shader preprocessor
2022-07-26 20:58:13 +03:00
particle_shader.rst
Update shader reference pages for canvas_item shaders and particle shaders for 4.2
2023-11-21 11:43:36 -07:00
shader_preprocessor.rst
Add concatenation to shader preprocessor
2023-08-16 16:42:09 +02:00
shading_language.rst
Document source_color shader hint being relevant for 2D HDR
2023-11-01 19:25:04 +01:00
sky_shader.rst
Add instructions on sky shader optimization
2023-09-27 14:16:05 +02:00
spatial_shader.rst
Removed specular_phong and specular_blinn from spatial_shader.rst
2023-11-19 22:29:25 -08:00
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