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816930ab9a331e2d76b2ef9ffe34363c141b79bb
godot-docs/getting_started/workflow/export
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Bruno Lourenço e06437ef78 Add launcher icons section to Exporting for Android. (#3083)
2020-01-21 01:49:47 +01:00
..
img
Fixes to tutorials for Android
2019-04-24 18:01:04 -03:00
android_custom_build.rst
Improve the Custom builds for Android page
2019-10-21 21:55:32 +02:00
changing_application_icon_for_windows.rst
Update changing_application_icon_for_windows.rst
2018-12-11 11:31:36 +02:00
exporting_for_android.rst
Add launcher icons section to Exporting for Android. (#3083)
2020-01-21 01:49:47 +01:00
exporting_for_ios.rst
Add warning about using spaces in IPA filename. (#2569)
2019-07-02 13:51:21 +02:00
exporting_for_pc.rst
Capitalize all instances of Godot (except the binary name)
2018-10-27 21:01:11 +02:00
exporting_for_uwp.rst
Update exporting_for_uwp.rst
2018-12-10 18:20:51 +02:00
exporting_for_web.rst
Instructions about reusing HTML file is slightly confusing.
2019-10-12 19:22:07 -07:00
exporting_pcks.rst
Fixes and improvements of C# code examples
2019-02-18 22:08:01 +01:00
exporting_projects.rst
Clarify exporting a PCK from the command-line
2019-08-12 14:45:39 +02:00
feature_tags.rst
Misc heading fixes
2019-01-08 11:30:55 +01:00
index.rst
Added documentation about the new Custom Build system for Android
2019-04-24 17:02:45 -03:00
one-click_deploy.rst
Improve One-click deploy documentation
2019-09-04 00:19:04 +02:00
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