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79bf69fd2e65f3c3ff9cd219ecc6e8d4f0e38c3d
godot-docs/tutorials/shaders/shader_reference
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Nông Văn TìnhandHugo Locurcio f133c1ce64 Mention DEPTH must be set in all branches in Spatial shaders (#6429)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-28 22:50:45 +01:00
..
canvas_item_shader.rst
Clean up canvas item shader reference and add new light shader built ins
2022-09-28 12:27:33 -07:00
fog_shader.rst
Add fog shaders to shader refererence
2022-01-21 23:56:16 -08:00
index.rst
Add docs for shader preprocessor
2022-07-26 20:58:13 +03:00
particle_shader.rst
More Godot 4 rename fixes (#6315)
2022-10-15 20:54:47 +02:00
shader_preprocessor.rst
Remove incorrect sentence from shader preprocessor.
2022-08-12 14:23:09 +03:00
shading_language.rst
Nuke old renderer comparison page
2022-10-16 00:01:21 +02:00
sky_shader.rst
Update fragment() -> sky() function name in Sky shaders (#5719)
2022-03-28 18:56:56 +02:00
spatial_shader.rst
Mention DEPTH must be set in all branches in Spatial shaders (#6429)
2022-11-28 22:50:45 +01:00
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