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godot-docs/tutorials
MugenHachi 716f48c6ee Updated vector turning math
The code example for how to turn a vector 90 degrees in either direction was wrong. The coordinates of the left vector were set to the "v_right" vector and vice-versa.
(cherry picked from commit 86efdae7de)
2017-01-08 12:42:12 +01:00
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2016-10-30 18:19:53 +01:00
2016-12-31 14:17:58 -05:00
2016-02-08 18:24:54 +01:00
2016-08-18 19:06:34 +01:00
2016-03-15 00:42:15 -05:00
2017-01-08 12:42:12 +01:00