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godot-docs/tutorials/3d/index.rst
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Hugo Locurcio 6e453527b1 Revamp global illumination documentation
- Add an introduction page with an explanation and comparison table.
- Add a page on faking global illumination.
2023-01-30 17:31:53 +01:00

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3D
==
.. toctree::
:maxdepth: 1
:name: toc-learn-features-3d
introduction_to_3d
using_transforms
3d_rendering_limitations
standard_material_3d
lights_and_shadows
physical_light_and_camera_units
environment_and_post_processing
3d_antialiasing
resolution_scaling
volumetric_fog
high_dynamic_range
using_gridmaps
using_multi_mesh_instance
csg_tools
procedural_geometry/index
3d_text
mesh_lod
visibility_ranges
occlusion_culling
Global illumination
-------------------
.. toctree::
:maxdepth: 1
:name: toc-learn-features-3d-global-illumination
introduction_to_global_illumination
using_voxel_gi
sdfgi
using_lightmap_gi
reflection_probes
faking_global_illumination